I know that many of us out there cannot fathom the idea of Microsoft’s always on feature actually making it into their next console. As a matter of fact, I felt the exact same way for a very long time, until recently that is. You see, I’ve come to realize that the video game industry, especially the console market, is becoming an extremely volatile business. Games are getting more and more expensive to make every year and (inflation considered) since game prices are staying the same; games are getting cheaper and cheaper.

So I started to ask myself, if I were the head of a multi million dollar company in charge of one of the big three consoles, what would I do? Then it hit me; I would do exactly what Nintendo did almost seven years ago. Nintendo sought out, and tapped into a market that no one even knew existed. Casual gamers did not exist as a class of gamer before the Wii found itself in the living rooms of millions of consumers. This led both Microsoft and Sony to chase after this market of consumers that, before the Wii, was completely overlooked by them.

I'm Han Solo
I’m Han Solo

Microsoft developed the Kinect which, letā€™s face it folks, was a joke. Sure it had a handful of good games, but it reached its pinnacle with Dance Central; and Sonyā€™s Move? Letā€™s not even go there. Ā My point is that there are enough gamers out there for all three companies to appeal to. While Nintendo is currently struggling with their Wii U, mostly due to marketing failures, Sony has redirected and is focusing on what they do best, video games. They are once again appealing to the hardcore gamers out there, and Nintendo is still pushing for the family friendly games as they always have. But where does that leave Microsoft?

Microsoft must concentrate on their Xbox Live members
Microsoft must concentrate on their Xbox Live members

Iā€™ll tell you where: Online. No one can argue that if you want the best online multiplayer experience, your console of choice is the Xbox 360. In 2012, the amount of Xbox Live users that were registered broke 40 million. In one yearā€™s time, that number rose by almost 18 percent to over 46 million registered Xbox Live members. During this same time, Microsoftā€™s console sales actually dropped by about 9 percent.

Think about this for a second now, if Microsoft has over 40 million customers who are registered on Xbox Live and only one percent of these users buy an Xbox 720 or Durango, or whatever itā€™ll be named, thatā€™s 400,000 units. One percent! And for these consumers, always-on will not be a problem because Microsoft already knows that they constantly have internet connections anyway.

If the new Xbox Always On feature is to work, Microsoft would have no choice but to dig their heels in and make a hardcore push to their Xbox Live users. They would have to push multiplayer games, not to mention the benefits of having an entertainment machine that not only plays games, it also allows you to Kinect with friends, watch exclusive hit television shows, give access to a plethora of sports games that you wouldn’t have access to anywhere else.


4 Comments

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  1. Rewrite that taking in the consideration that the console could be bricked if you lose access to the internet… be it you can’t afford the bill or by some other means.

    1. If you can’t afford internet, you should have put your priorities in order. Not you literally, I mean you who run into the problem of buying a 400 dollar system and didn’t calculate the 50 dollar internet bill into their budget. If other means like power outages are the reason then you got bigger problems. Anything else, people should just do what Orth said and deal with it. It wont kill you to not be able to play a game for 5 minutes.

  2. For the sake of argument, let say that the sever side always work and there is no down time for maintenance. What would be the selling point for the consumer? At best, it is never issue and at worst they will have to arrange there house so there router is in range of the xbox.
    Why would someone want to buy it over the ps 4 which doesn’t have that limitation? Why would Microsoft want to limit themselves to just the “One percent” who you think are ok with this? Why would game makers want to make games for a console that only has 400,000 units.
    In short, while I think most people would like the online option, I don’t see why anyone would want it to be mandatory.

  3. Believe it or not, there are still a lot of people in the boonies of the US that enjoy XBOX games with or without online multiplayer that do not have access to high speed internet. Something like 19 million Americans have no high speed internet. As it is the Xbox 360 may be the best platform for online play but it doesn’t restrict those without high speed internet more than any other console does. It would be stupid for Microsoft, whose biggest audience is in the US, to have 19 million people guaranteed to not buy their system.

Phillip Price

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