With the recent announcement of Alien: Isolation selling in excess of over one million copies worldwide, it is clear that SEGA and Creative Assembly have managed to overcome the odds and produced what no one thought was possible. SEGA and Creative Assembly released an awesome Alien franchise game. The game was well received with fans and critics alike, and it is a financial success. In conclusion, SEGA and Creative Assembly need to put together a sequel for the game.

Alien: Isolation was a great game. However, the ending for the game was a bit too abrupt and could have come off a little better. Aside from that, the ending definitely left things open for future installments. The game established a new heroine and protagonist for the franchise in Ellen Ripley’s daughter, Amanda Ripley. Honestly, a sequel would not be beholden to the events of Alien: Isolation. I would prefer that Amanda Ripley’s story continue, but a sequel could feature a new protagonist and new cast of characters. However, Alien: Isolation did such a great job of investing me in the Amanda Ripley character, I want to see her character continue. Going by the continuity of the director’s cut of James Cameron’s Aliens, it is established that Amanda Ripley lives until aroun her late 60s. That means there is a good period of time that Amanda Ripley can become the new main heroine of the Alien universe–at least in video games.

An enjoyable aspect of Alien: Isolation was that visceral sense of terror the player experiences as a character in an Alien story. A video game based on the Alien franchise had never really previously accomplished that. The Xenomorph creature in the game was dynamic and could re-spawn in random locations. This forced the player to be constantly on guard from a Xenomorph attack. It was this sort of spontaneous gameplay that simulated how character in this type of story would be feeling. Resource were scant, so Ripley had to scavenge for parts to craft equipment. I also loved the art style and designs which were very faithful to the 1979 original movie. The vision of the future was a late 1970s vision of what technology and space travel would look like. I want to see a sequel maintain those elements. Hopefully, Creative Assembly will continue avoiding the mistakes of Aliens: Colonial Marines.

Alien: Isolation is currently available for the PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and Windows PC.


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Jeffrey Harris, a pop-culture, entertainment, and video game journalist and aficionado, resides in Los Angeles. He is a staff writer for games, movies/TV, MMA and Wrestling and contributor to Popgeeks.net and Toonzone.net. He is a graduate of The University of Texas at Austin's Radio, TV, Film program.
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