DLC Console Exclusives Hurt Everyone
It’s no mystery why gamers dislike paid DLC—companies have a habit of developing them before even launching the game and have fans pay extra to...
It’s no mystery why gamers dislike paid DLC—companies have a habit of developing them before even launching the game and have fans pay extra to...
The October 30th Disney acquisition of LucasFilm certainly led to speculation about the seventh Star Wars movie and its other major movie franchises, but it...
There’s currently a rumor going around that the new PS4 will be called the Orbis, that several versions are currently in the hands of developers,...
Handheld gaming has certainly had its ups and downs: the Nintendo DS was a huge seller and showed that the casual gamer could buy handhelds...
One of the first point-and-click games to hit the markets and one that shaped the entire genre for decades to come, Shadowgate is finally able...
When you think of a stereotypical gamer, the first person that pops into your head probably isn’t blind, deaf, or missing any fingers. Even so,...
With a Wii U that’s only slightly better than current generation consoles (and bogged down by its gimmicks, on top of that), the potential of...
It was recently revealed in a Polish Magazine called CD-Action that the entirety of the Assassin’s Creed III game will be playable over 40 hours....
In Nintendo’s Second Quarter Financial Results briefing, the company revealed that it will be selling the Nintendo Wii U at a loss immediately on release....
MAK (pronounced ‘make’) arguably contains the best relative gravity of any game ever designed—and just as well, since the game is based around it. The...
Sometimes games contain a difficult level that make gamers throw down their controller. Some easy examples off of memory would be a first-time playthrough of...
Over the past year, many triple-A titles such as Assassin’s Creed III, Black-Ops II, Borderlands II, and Quantum Conundrum have released with a DLC Season...
Backed by industry leaders such as the co-creator of Gears of War, Cliff Bleszinski, and lead programmer of San Francisco Rush 2049, Aaron Hightower, Distance...
A game doesn’t have to be first at something in order to succeed—it just has to take an old element and find a way to...
Recently Mojang’s developer tweeted about a surplus of space games in the indie and major games market—and while it was mostly sarcasm referring to his...
When Sony first patented its unique tongue controls, many of the comments and discussions were skeptical about its applications. Is that some tool for gamers...