Dishonored
These days, developing a new IP is a big risk, especially when creating something as different as Dishonored. Arkane Studios decided to take on the...
These days, developing a new IP is a big risk, especially when creating something as different as Dishonored. Arkane Studios decided to take on the...
I’ve touched on this before, in fact I reference it quite frequently. And I’m glad to see that a great deal of people feel the...
So in this conclusion to the summarized version of the GSP, we are going to think about the future of games, and how different it...