Should We Kill Gameplay?
Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few...
Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few...
Lots of gamers remind me of domestic abuse victims in a way, no offense intended to those who deal with the very scary reality of...
Hello again folks! If you remember, a couple months ago in late September, I was lucky enough to get the chance to talk with the...
Since the release of Mist’s of Pandaria, I have been using these weekly posts to discuss things that related mostly to PvE. This is because,...
Bloom is an upcoming isometric RPG (similar to Bastion) that has a lot of promise when it comes to art, plot, and presentation. The preview...
Hisachi Suzuki, Square Enix’s former president, stated in a tweet that Square’s merger with Enix failed and the company had ‘lost its vision for the...
Assassin’s Creed III isn’t half bad, but then it’s not very good either. It’s mediocre really, as a stand-alone game it’s great fun an promises to...
Our little boys have grown up. Red Versus Blue began as primitive animation with fuzzy voice overs and couldn’t go ten seconds with profanity or...
Last week the HD version of Zone of the Enders arrived, and it came with a demo disk for Konami’s upcoming Metal Gear side story,...
If you’re like me, and you like to keep a track of how well your favourite game developers and publishers are doing, because it is...