• Theo’s Thoughts #26: PvP Power and Resilience

    With the release of Mists of Pandaria came a huge change to how PvP gear works in WoW. Blizzard implemented a new stat, PvP Power,...

    View Full Post
    With the release of Mists of Pandaria came a huge change to how PvP gear works in WoW. Blizzard implemented a new stat, PvP Power, which increases damage done to players, as well as healing done to players in PvP situations. Let me start off by saying that I like this change. It makes PvP...
    836
    836 points
  • Elder Scrolls Online, I Want To Like You!

    Undoubtedly, you’ve heard of the new MMO being developed by >>ZENIMAX ONLINE STUDIOS<< (not Bethesda Studios), taking place in Tamriel 1000 years before Skyrim over...

    View Full Post
    Undoubtedly, you’ve heard of the new MMO being developed by >>ZENIMAX ONLINE STUDIOS<< (not Bethesda Studios), taking place in Tamriel 1000 years before Skyrim over the throne in Cyrodiil but other than that, not much is really known about the title apart from the use of a multiple faction system. I don’t fully understand it,...
    832
    832 points
  • Magical Drop V

    The Magical Drop series has been around for nearly twenty years.  They are puzzle games in the classic “Gem Matching” genre, and it’s been a...

    View Full Post
    The Magical Drop series has been around for nearly twenty years.  They are puzzle games in the classic “Gem Matching” genre, and it’s been a few years since a new installment arrived in the franchise.  Magical Drop V hit Steam this week with the classic gameplay, but flashy new graphics. Along the lines of Bubble...
    805
    805 points
  • Why EA Needs to Get its Priorities Straight

    Electronic Arts has already made it clear that they are not interested in publishing new IPs for the remainder of this generation, but the logic...

    View Full Post
    Electronic Arts has already made it clear that they are not interested in publishing new IPs for the remainder of this generation, but the logic behind that thought has finally been made clear. EA CEO John Riccitielo  stated on the firm’s last mailing call that new IPs are not a priority for the company, and...
    834
    834 points
  • 4 Ways the Wii U Attracts a Hardcore Audience

    The Wii U has plenty of redeeming traits  that help it compete with other consoles, present and future, and draw in a new crowd that...

    The Wii U has plenty of redeeming traits  that help it compete with other consoles, present and future, and draw in a new crowd that usually foregoes Nintendo games and consoles. Yes, I’m talking about hardcore gamers. Here are 4 ways the Wii U will attract a hardcore audience this holiday season. 4) Controller Nintendo...
    836
    836 points
  • Hotline Miami

    Sometimes Hotline Miami is a frantic action game where one hit spells instant death for the Player and his enemies.  At other times it’s a...

    Hotline Miami
    View Full Post
    Sometimes Hotline Miami is a frantic action game where one hit spells instant death for the Player and his enemies.  At other times it’s a stealthy puzzle game whose plot is greatest enigma of all.   It’s also a frustrating, chaotic, nearly incomprehensible gem of an indie game that satisfies both brain and hands. Hotline Miami...
    804
    804 points
  • Kickstarter Focus: FIST OF AWESOME

    From a developer of Codemasters, Hard Lines, and Carmageddon comes a brand new game on the indie scene: FIST OF AWESOME (it’s even pronounced in...

    View Full Post
    From a developer of Codemasters, Hard Lines, and Carmageddon comes a brand new game on the indie scene: FIST OF AWESOME (it’s even pronounced in all-caps). Originally made as a testament of his love and strong bond to the developer’s girlfriend, the game is packed with a huge amount of retro action and bear-punching. After...
    825
    825 points
  • Explosion Talks To Ryan McCaffrey About OXM & IGN

    So here I am again, with another interview for all you fine folks! This time round I got the chance to talk to an important...

    View Full Post
    So here I am again, with another interview for all you fine folks! This time round I got the chance to talk to an important name in the Xbox side of the industry. Ryan McCaffrey has been a person of note in the industry since he left collage when he quickly found himself working for...
    840
    840 points
  • Should We Kill Gameplay?

    Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few...

    View Full Post
    Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few developers intend to do away with it entirely in their game The Astronauts—instead focusing on things such as the plot, graphics, and subverting any death consequences. The goal is ultimately...
    815
    815 points
  • Fever Pitch: I Doubt Black Ops 2 is Worth the Money

    Lots of gamers remind me of domestic abuse victims in a way, no offense intended to those who deal with the very scary reality of...

    View Full Post
    Lots of gamers remind me of domestic abuse victims in a way, no offense intended to those who deal with the very scary reality of domestic abuse around the world daily, but there is no other way to explain it. Year after year, we as a whole mobilize ourselves to buy games in series that...
    842
    842 points